Impact Hackathon Online 2020 aims to create sustainable digital solutions through a 5-day virtual hackathon. The event focuses on helping the country reboot its economy given the ongoing health crisis – COVID 19 through digitization.

HOUSE RULES

Who Can Join

The challenge invites individuals and teams of all ages given that attendees below 18 years old are required to have written consent of their legal guardians. Applicants should be based in the Philippines. We are looking for diversity in gender, race, background, and types of experiences.
All that is required is an interest in developing solutions to the current problems of the country, and a commitment to participate fully throughout the Impact Hackathon Program.


Hacking House Rules

  • The Impact Hackathon is open to all coders and non-coders alike.
  • Participants below 18 years old must have submit a signed Parental Consent Form.
  • Submit all forms to admin@impact2050.com
  • Participants must complete registration process
  • Registration on Impact2050 Website
  • Joining Slack Workspace
  • Registration of all members on Hackathon Platform
  • This is on the spot coding marathon. Fresh codes. Open source downloads can apply to framework only. The event permits designs beforehand, such as digital mockups, open source frameworks and anything else available to everyone, but make sure to keep designs within those limits.
  • Projects and codes used in previous hackathons will be disqualified
  • Make sure to read through our Code of Conduct. Those inviolation of the rules will be disqualified
  • For more information, please refer to Frequently Asked Questions.

Judges Criteria

Both deliberation phases will use the following criteria for judging:

  • Technical Viability/Difficulty (30%)
    Technically impressive. Did the technology involve AI, Big Data, Interface, etc.
  • Business Viability (30%)
    Insightful valuation that this prototype or MVP (Minimum Viable Product) is viable for local business and scaling.
  • Social Index (25%)
    Did the team solve a particular problem? Did they articulate the solution to the Jury Board?
  • Design and Learning Stretch (15%)
    Did the team stretch themselves to learn something new? What kind of projects have they worked in before or domain expertise contribution?

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